

But nothing happened i just accidentally went through that middle border.

I m sorry right here i make it look as if something happened. I don t know why i said that keep doing that i m not giving you any credit. Ok break break here you need to go upstairs. Following along are instructions in the video below: Today, would like to introduce to you Oblivion: Knights of the Nine Walkthrough Part 6: Shield of the Crusader Armor. it will help you have an overview and solid multi-faceted knowledge. is a channel providing useful information about learning, life, digital marketing and online courses …. A full list of these items can be found at the following links:Īyleid Crown of Nenalata: locked enchantment at level 25.Oblivion crusader armor This is a topic that many people are looking for. Grand) is noted next to an enchantment effect, it indicates the magnitude of the equivalent enchanted item found in generic loot, which ranges from Petty to Grand. If an item's enchantment is affected, the new effects of the enchantment are listed.įor the most part, all item stats and enchantment affects were determined by locking the item's traits at one of he vanilla game levels.

If item stats are affected, the new stats of the item are listed, except in cases where multiple items are noted under a common heading (e.g. many items have static stats, but leveled enchantments. If no change to stats or enchantments are mentioned, then that aspect of the item was not leveled in the original game, e.g. health or damage), and enchantments.įor each item, changes to stats and enchantments are noted in brackets.

There are two aspects that are affected by an item's level: stats (e.g. This file lists the changes made to leveled items. I also recommend Balanced Creature Stats and Balanced NPC Level Cap as good compliments to this mod. Mainly this refers to the fact that Ascension makes higher tier loot rarer, meaning that items like Glass and Ebony are considered more 'special' and Daedric items are more scarce-my balancing of item stats here also reflects this. The balance of this mod was very much made with my lightweight vanilla 'overhaul' Ascension in mind, but is also perfectly playable without it. In this way, Oblivion's leveled artefacts are treated in a similar manner to those found in Skyrim.Īs is my characteristic style, this mod comprehensively covers ALL leveled items from the base game and all DLC, even ones that are often missed by other similar mods. What makes this mod unique is that it doesn't fix all items at their maximum levels, rather some items are fixed at lower levels appropriate to their appearance, how easy they are to obtain, and with consideration for their balance against other items found in generic loot. This mod unlevels all leveled items and spells, fixing their stats and enchantments at a single level.
